July 27th I moved from Dallas to Fort Worth. The two weeks leading up to the move I was busy packing and the rest. The two weeks after the move, I couldn't get internet access. So I've basically had 4 weeks of distance from the game, news, and dramas of FFXIV. In that time, I was able to reflect on the purpose of my blog and the fun I've had in writing it. I want to thank those of you who have supported this project and expressed your interest and appreciation.
Since the announcement of launch, and now open beta, the flood of bloggers, vloggers, news media, and fan sites has literally immersed us in more information and speculation than anybody could possibly need. In fact, every time I think of something to write about, I find it's been addressed by an overwhelming number of sources. I don't presume to think that I write anything truly unique and have decided to simply spectate like the majority of players, until the hype ship has sailed.
I've managed to keep myself out of any public dramas so far and I have also done my share of supporting the game. I have to acknowledge that, behind the scenes, being a blogger (a mere blogger) has revealed to me a rather unhealthy underbelly in the FFXIV community. The majority of players will never know about the epic dramas that play out between the so-called leaders of the various FFXIV fan sites. I have no idea if this is true of every gaming community, but for FFXIV, it's enough to make me sick. Anybody who makes even a tiny bit of money via their blog or fan site or making guides, protects their MONEY with the utmost venom. So much so that it's clear they have almost no true love for the game itself. On the other hand there is a group of "do-gooders" who go about smearing the names of every fan who has the audacity to place even a single advertisement on their site. What a sad mess of bitterness and turmoil. It will be nice to be out of that shit storm for a while.
I don't suspect that I will have the appetite to blog regularly again until after the massive influx and inevitable drop off of game population associated with your typical MMO launch. I read the various sources out there, and find little to nothing worthy of reading, much less commenting. This state of things will likely persist for a couple months for sure. After which time I'm sure there will be a need which I may be able to fill once again.
It's been fun and definitely instructive! Goodbye for now.